Splat Tag will be hosting a Battle for this global paintball game on Saturday, August 21, 2010.
All players are welcome! You do not need to own or use a BT gun.
Entry: $25 if registered early
$35 after the early registration deadline.
Event Paintballs only: BT Munitions $65/2000 and $20/500.
Splat Tag will be giving away a BT Gun at the end of the day!
Please see
www.splattag.com/paintball/events/bt_big_game.htm for more information.
2010 BT World Game
The Global Paintball Game
Red Rangers VS Blue
Welcome to the BT Big Game – the Global Paintball Game. This is the first big game of its kind in the sport of paintball and we are excited to have you as a part of it. Here are some key details:
Each field start time – 10:00 am
Each filed end time – 4:00 pm
Two breaks built into the schedule
12:00 pm and one at 1:30 pm
Each break will be 30 minutes in length
The last break is to get everyone geared up for the final two hours, in which points for the flags will be worth more points.
Details to Facilitate Game Play
3 flag stations, all equal distances from both teams HQ or entry point.
Flag stations should be on pulleys with PVC, wood, or some other object to make the pole long enough to be visible. 10 to 15 feet should be sufficient.
There should be a red and blue flag on the pulley, which will start in the center of the pole at the beginning of the game.
You will not have to facilitate each one of the missions provided, but each mission will provide more opportunities for you to sell paintballs and grenades.
The missions and scoring is attached in the Excel spreadsheet.
The missions are fun and have some story so the scenario guys can get into the game.
Mission 1
Capture 10 Small Arms boxes and 3 WMD Boxes
Valid the entire game.
Mission 2
There are 10 fuel cans spread throughout the field
11:00 am to 12:00 pm
10 points each.
Mission 3
There are 20 food containers
Valid the entire game
5 points each.
Mission 4
Set an explosion at your opponents’ base, capture the base for more than 3 minutes and earn more points between half hour counts
Only one explosion per half hour is valid.
Mission 5
Gather the 5 Plutonium Containers
15 points each available every 10+ min (have your head refs deal with these, put them out as you see fit to keep the game going)
Mission 6
Capture the downed pilot and return the pilot to your base
50 points available in the second session and final session.
Mission 7
Team captain makes it to the opponents HQ alive for 5 Minutes
50 points, 1 in the AM and 1 in the PM session is all that is available.
Prop list
15 Small ammo boxes (SA)
3 Large ammo boxes (WMD)
10 Fuel cans
5 Plutonium Containers
1 Downed Pilot (role player or Coveralls)